My team wants to understand why we build the things we build. So, how can I get our users into their minds? It's all individual...
Real progress happens a little at a time. Do smaller. Repeat.
It might be that I’m a crappy designer, but I never create something on my own that is as good as something that I have crafted with someone else. I co-create with Charlie, Sabrina and Nasia
Sometimes a project is started based on a feeling that a designer, engineer or manager has. However, what we choose to build should be "directed" by our users. Is there a way of getting user driven in a project that started based on internal feelings? I think Krste has found a way!
Choosing when to "go it alone" versus involving others is something I still struggle with. However, a deceptively simple system helps me choose. Understand what outcome I want. Consider who else to involve (if anyone). Choose a method.
I think a transformation is happening in digital product creation: We ux/product designers are eating the software creation process. It's a good development and your team should take advantage of it. Marc said...
To design better restaurant sites I interviewed six persons. From the discussions I got eight insights. Among them are that sites are used by newbies and regulars, that reviews are super valuable, that we want to imagine the restaurant visit before it happens, and more. The insights can help when building new sites/apps or evaluating existing ones. 8 things the site needs to enable
Some companies try to understand how satisfied I am with their public toilet. I don't think their method works. A new button can help.
I was asked to suggest improvements for the product promo page for Artbutler Cloud Websites – a tool for building websites for artists and galleries. My recommendations boiled down to experimenting with CTA's, mixing up the imagery and using a combo of content structures.
I am forgetful. So I invented a way for my washing machine to communicate with me. No, no cats where hurt in the machine :)