I wanted to introduce my colleagues to the user experience parts of a new project we are working on so I invited them to a paper mockup session. The workshop was a great success. The team created a lot of cool, fun and useful interaction ideas and my colleagues also started thinking a lot about the details in the product that we are creating.
Sometimes a project is started based on a feeling that a designer, engineer or manager has. However, what we choose to build should be "directed" by our users. Is there a way of getting user driven in a project that started based on internal feelings? I think Krste has found a way!
Choosing when to "go it alone" versus involving others is something I still struggle with. However, a deceptively simple system helps me choose. Understand what outcome I want. Consider who else to involve (if anyone). Choose a method.
I think a transformation is happening in digital product creation: We ux/product designers are eating the software creation process. It's a good development and your team should take advantage of it. Marc said...